Engibeering - Automated KegeratorHome | Design | Media | Results | References |
Results of the DesignThe final kegerator closely shadowed our original design. Due to physical limitations of the refridgerator, we were unable to implement a temperature controller. We also planned on using a MagTek card reader to track user statistics during game modes. Unfortunately the card reader was compromised by a previous group of troublemakers. Instead of implementing these two features, we moved our focus to further testing and integration of other components. We also added the 1-Up sound from the popular 1980's video game: Super Mario Bros. Although our pressure sensors were functional, they were not as precise as we originally had hoped. Luckily, our failsafe timers came to the rescue. As a whole, we were very pleased (and entertained) by our fully-functional, automated kegorator. ConclusionsOverall, our project was a great success! Ultimately the tools in the lab were more than adequate, although we did run up a budget on motors and lumber. We certainly enjoyed doing it, and we hope our classmates enjoyed the excessive amounts of free root beer. Special thanks to Professor Mark Brehob, Professor Matt Smith and Chris Boguslawski for all of their help! Extra Note: Since the completion of this project, Lance Tuscany has been placed in an Anger Management training program. He is behaving much better now. |
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