A Trip Down the Graphics Pipeline
Academic Press/Morgan Kaufmann;
ISBN: 1558603875
Dirty Pixels
Academic Press/Morgan Kaufmann
ISBN: 1558604553
OpenGL(r) 1.2 Programming Guide
Addison-Wesley Pub Co
ISBN: 0201604582
OpenGL Reference Manual
Addison-Wesley Pub Co
ISBN: 0201657651
Computer Graphics : Principles and Practice
Addison-Wesley Pub Co
ISBN: 0201848406
3D Computer Graphics
Addison-Wesley Pub Co
ISBN: 0201398559
Graphics Gems I thru V
Academic Press
ISBN: 0122861663 ISBN: 0120644819 ISBN: 0124096735
ISBN: 0125434553
Morgan Kaufmann Publishers
ISBN: 0123361559
Fractal Geometry of Nature
W H Freeman & Co.
ISBN: 0716711869
Fractals, Chaos,
Power Laws :
Minutes from an Infinite
Paradise
W H Freeman & Co.
ISBN: 0716723573
Fractals Everywhere
Morgan Kaufmann Publishers
ISBN: 0120790610
Chaos and Fractals :
New Frontiers of Science
Springer Verlag
ISBN: 0387979034
The Science of Fractal Images
(Out of Print)
Springer Verlag
ISBN: 3540966080
The Illusion of Life: Disney Animation
Hyperion
ISBN: 0786860707
Digital Cinematography
Morgan Kaufmann Publishers
ISBN: 0122088751
Digital Character Animation
New Riders Publishing
ISBN: 1562055593
Digital Character Animation 2 :
Essential Techniques
New Riders Publishing
ISBN: 1562059300
General Staring Points
|
Man Pages
|
OpenGL FAQs
|
For Unix Platforms look at OpenGL Hardware Vendors.
For PC and Mac look at Documentation/Implementations/Win9x & WinNT
Mesa is a free
software-only implementation of OpenGL. It has been written by Brian Paul
and compiles on every desktop platform known. Those of you programming
at home in Linux, will want this one. Also look at Documentation/Implementations/Mesa
for other links to Mesa.
OpenGL Tutorials and Tips