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This is a graduate-level course in Computer Graphics, with emphasis on geometric modeling and real-time rendering techniques,
also introducing some topics from image/video processing. A variety of shape representations is covered, and
modern programmable graphics hardware architectures are
Intended audience for the course includes graduate and
undergraduate students interested in computer graphics.
Basic knowledge of OpenGL and working knowledge of C/C++ is assumed.
The course will be approved for graduate 500-level requirement.