Main Page | Modules | Namespace List | Class Hierarchy | Alphabetical List | Class List | Directories | File List | Namespace Members | Class Members | File Members | Related Pages

rendering_mode.H File Reference

Contains the definitions of classes that make it easier to create gTextures that have multiple rendering modes. That is, they have multiple ways to achieve the same effect. The mode that is used usually depends on the capabilities of the graphics card that is available. More...

#include "mesh/patch.H"
#include "gtex/basic_texture.H"

Include dependency graph for rendering_mode.H:

This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

class  RenderingMode
 The abstract interface for a rendering mode. More...
class  RenderingMode::RenderingModeStripCB
class  RenderingModeSingleton< RenderingModeSelectionPolicy >
 A singleton class that keeps track of the rendering mode to be used by all instances of a particular gTexture. More...


Detailed Description

Contains the definitions of classes that make it easier to create gTextures that have multiple rendering modes. That is, they have multiple ways to achieve the same effect. The mode that is used usually depends on the capabilities of the graphics card that is available.

Definition in file rendering_mode.H.


Generated on Mon Sep 18 11:43:04 2006 for jot by  doxygen 1.4.4