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sils_texture.H

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00001 /**********************************************************************
00002  * sils_texture.H:
00003  **********************************************************************/
00004 #ifndef SILS_TEXTURE_H_IS_INCLUDED
00005 #define SILS_TEXTURE_H_IS_INCLUDED
00006 
00007 #include "color_id_texture.H"
00008 
00009 /**********************************************************************
00010  * SilsTexture:
00011  *
00012  *      Draws silhouette edges as GL line strips.
00013  **********************************************************************/
00014 class SilsTexture : public OGLTexture {
00015  public:
00016    //******** MANAGERS ********
00017    SilsTexture(Patch* patch = 0) :
00018       OGLTexture(patch),
00019       _color(0,0,0), // XXX g++ 2.97 work around
00020       _width(2),
00021       _draw_borders(true) {}
00022 
00023    //******** RUN-TIME TYPE ID ********
00024 
00025    DEFINE_RTTI_METHODS3("Sils", SilsTexture*, OGLTexture, CDATA_ITEM *);
00026 
00027    //******** ACCESSORS ********
00028 
00029    GLfloat width()              const   { return _width; }
00030    void set_width(GLfloat w)            { _width = w; }
00031 
00032    CCOLOR&      color()         const   { return _color; }
00033 
00034    bool draw_borders()          const   { return _draw_borders; }
00035    void set_draw_borders(bool b)        { _draw_borders = b; }
00036    
00037    //******** GTexture METHODS ********
00038 
00039    virtual int  set_color(CCOLOR& c)            { _color = c; return 1; }
00040    virtual bool draws_filled()          const   { return false; }
00041    virtual int  draw(CVIEWptr& v); 
00042 
00043    //******** RefImageClient METHODS ********
00044 
00045    virtual int draw_vis_ref();
00046 
00047    //******** DATA_ITEM METHODS ********
00048 
00049    virtual DATA_ITEM  *dup() const { return new SilsTexture; }
00050 
00051  protected:
00052    COLOR        _color;         // color of sils
00053    GLfloat      _width;         // width of them
00054    bool         _draw_borders;  // if true, draw borders and sils (default is true)
00055 };
00056 
00057 #endif // SILS_TEXTURE_H_IS_INCLUDED
00058 
00059 /* end of file sils_texture.H */

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