Computer Science Pragmatics

FA 2020

This is a 1-credit hour seminar designed to teach students the essentials of using a computer effectively for EECS students. While the target audience is EE/CE/CS/DS students, any student wishing to learn how to use their computer more effectively is encouraged to join. Students are expected to be familiar with basic concepts of programming, such as control flow (e.g. if-else, loops, functions) and expressing their ideas in program statements. Topics covered include Unix-like systems, shells, version control, build systems, debugging, and scripting. The ultimate goal of the class is to give students hands on experience with the prevailing tools of the trade as well cultivate research skills for picking up new tools in an ever-evolving computing landscape.

Prerequisites

  • ENGR 101 , ENGR 151 , EECS 180 , EECS 183 , EECS 280 (co-enroll) , or EECS 281 (co-enroll)

Course Resources

Lectures

Section 001 (30279)

Fri 10:00 am - 11:30 am

Remote (Zoom)

(Passcode: hunter2)

Brandon Nguyen

Staff

Instructor

Brandon Nguyen

brng@umich.edu

Office Hours:

By appointment via email

IA

Arav Agarwal

aravagar@umich.edu

IA

Sowgandhi Bhattu

sbhattu@umich.edu

Course Structure

This course is designed with several objectives in mind:

Lectures will be held via the Zoom teleconferencing software, and will be recorded. Lecture attendance will not be mandatory. However, timely viewing of the recordings are encouraged: for the week following the publication of the recording, a participation survey will be opened up for extra credit, to be detailed in the grading section. If you intend to attend the live lecture over Zoom, please log in using your UMich email as attendance is restricted to the UMich domain.

To facilitate the goals of the class, there will be two assessment types: “Basic” and “Advanced”. Basic assessments are in the form of weekly assignments designed to guide and ease students into picking up a new tool or method. Advanced assessments come in two options: weekly assignments or a project. These assessments are designed for students to practice researching additional information and apply it towards solving problems that may very well crop up in real computing systems. The weekly advanced assignments are structured similarly to the weekly basic assignments except with less guidance. Each advanced project revolves around a certain theme and is composed of multiple open-ended components. The weekly advanced assignments will be submitted online whereas projects will have to be checked out with one of the instructional staff.

There will be 12 basic assignments that will contribute points to the Basic category. The Advanced category can be fulfilled in two ways: choosing 1 course project or completing several of the weekly advanced assignments. Not all assignments will have to be completed: the grading section will have details on how you can organize your efforts.

Grading

This course is graded on a straight scale and will not be curved. That means that each grade category is does not have a weighted average and that the sum of each category’s final score is used to determine your final letter grade. This allows you compensate for missing points in one category with extra points in another category.

Final Letter Grades

If you are unfamiliar with interval notation, ‘[’ / ‘]’ include a number and ‘(‘ / ‘)’ exclude a number. “[90, 93)” means the range of numbers between 90 and 93, including 90 but excluding 93.

Also note that there have been changes to how these grades will work with your official grade for the class: refer to this letter from the Provost.

Lecture (0 points)

Attendance during the live lecture is not required for this course. However, I may open up a survey to ask you about what you learned in the lecture (recording), giving you 1 point of extra credit for each survey.

Basic (60 points)

Each basic assignment will be worth 6 points in total. Every additional point you earn past 60 points is worth 50%. This means that if you do all 12 basic assignments, the number of points you get from the Basic category will be 60 + (12 * 0.5) = 66. Nominally, this means you only have to get full credit on 10 basic assignments to hit the 60 point total. This serves as a built-in buffer for missing two assignments.

The goal of these assignments is to reinforce concepts introduced in lecture and to give hands-on experience. To emphasize this, your assignment scores will be converted the following way for final grade calculation: what number we report to you will be the raw score. On the left is the raw score and on the right is the adjusted final score.

This allows you to get full credit while allowing the staff to point out mistakes.

Late basic assignments will not be accepted.

Advanced (40 points)

There are two possible ways to approach the Advanced category. Each weekly advanced assignment is worth 10 points in total, which means you only have to do 4 to meet the category total. Alternatively, you can complete 1 project for 40 points. Projects can be completed for partial credit.

Similarly to the Basic category, all points past the category total of 40 points will be worth 50%. For example, if you do every single advanced assignment and get full credit, you will earn 12 * 10 = 120 raw points. The 80 points after the initial 40 points will be worth half: therefore your final Advanced score would be 40 + (80 * 0.5) = 40 + 40 = 80. (If you decide to do all advanced assignments and the project, that’s 120 + 40 = 160 raw points, resulting in 40 + (120 * 0.5) = 40 + 60 = 100 Advanced points, netting you a 100 in the class without having to do any basic assignments 😀).

Late advanced assignments and projects will not be accepted. If you are unable to completely finish a project by its due date, consider checking it out for partial credit. Be sure to leave time to attend an office hour or schedule a meeting with the instructional staff.

Summary

Your final score is based off of sums of the final scores of each category, having taken into account the points past the category total being worth 50%. This allows for multiple ways to get an A or A+ in the class. You can do 10 basic assignments and 4 advanced assignments or you could do 10 basic assignments and an advanced project. You could slack off on some basic assignments and make up for it with more advanced assignments. You could also do some advanced assignments while partially completing a project. This grading scheme is set up to allow for flexibility dealing with the workloads in whatever classes you are taking.