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stripcb.H

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00001 /**********************************************************************
00002  * stripcb.H:
00003  **********************************************************************/
00004 #ifndef STRIPCB_H_IS_INCLUDED
00005 #define STRIPCB_H_IS_INCLUDED
00006 
00007 /**********************************************************************
00008  * StripCB:
00009  *
00010  *      used to "draw" triangle strips, edge strips, and vertex
00011  *      strips. this could mean making OpenGL calls, or writing to
00012  *      stdout a description of the strip in some file format.
00013  **********************************************************************/
00014 class TriStrip;   // BMESH triangle strip class
00015 class EdgeStrip;  // BMESH line strip class
00016 class VertStrip;  // BMESH point strip class
00017 
00018 class StripCB {
00019  public:
00020 
00021    StripCB() : alpha(1.0) {}
00022    virtual ~StripCB() {}
00023 
00024    // for triangle strips:
00025    virtual void begin_faces(TriStrip*)          {}
00026    virtual void faceCB (CBvert*, CBface*)       {} 
00027    virtual void end_faces  (TriStrip*)          {}
00028 
00029    // for line strips:
00030    virtual void begin_edges(EdgeStrip*)         {}
00031    virtual void edgeCB (CBvert*, CBedge*)       {}
00032    virtual void end_edges  (EdgeStrip*)         {}
00033 
00034    // for point strips:
00035    virtual void begin_verts(VertStrip*)         {}
00036    virtual void vertCB (CBvert*)                {}
00037    virtual void end_verts  (VertStrip*)         {}
00038 
00039    double alpha;
00040 };
00041 
00042 #endif // STRIPCB_H_IS_INCLUDED
00043 
00044 /* end of file stripcb.H */

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